Games & 3DGame prototype

Co-op Platformer Study

A two-player local co-op platformer study inspired by PICO PARK.

Explore the build
Discipline
Games & 3D
Build
Game prototype
Core stack
C++ / SDL2
Write-up
Project notes

The problem behind the build

Cooperative puzzles need player collision, shared objectives and a complete level-state loop.

How the pieces fit together

The C++ implementation separates entities, physics, level management and UI states around a key-and-goal objective.

Inside the implementation

Two-player local controls

Platform, hazard, key and goal entities

Start, level-select and completion states

The stack behind this project

C++SDL2CMake

Project scope

An educational clone inspired by PICO PARK, built on the PTSD template; not an original PICO PARK product.

Planning a similar system?

Tell us what needs to work, who will use it and where the current process gets stuck.