Chindela 3D Prototype
A portrait-first social plaza and runner prototype with three distinct characters.
Explore the build
The challenge
The problem behind the build
A cast needs recognizable silhouettes and behavior while a mobile browser still needs straightforward touch controls.
The approach
How the pieces fit together
Data-driven character definitions reuse a shared rig. Hub and runner scenes share input, animation and rendering-supervision systems.
Capabilities
Inside the implementation
Three selectable character representations
Social-plaza interactions and a runner mini-game
Mobile controls and WebGL recovery tooling
Technology
The stack behind this project
React Three FiberThree.jsTypeScriptZustand
Project scope
Characters are original prototype representations of the brief, not official supplied models. Social presence is simulated locally.
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